If it shows right on preview, but looks fucked after being commited, there's something about texture export. Try to manually export the model (don't forget use mopac paths checkbox), then import textures to inner Assets/Textures path, save map, import model.
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If it shows right on preview, but looks fucked after being commited, there's something about texture export. Try to manually export the model (don't forget use mopac paths checkbox), then import textures to inner Assets/Textures path, save map, import model.