ah i see ur point, i dont think u need the unit group any more.
EVent any unit dies
IF - triggering unit is hero or what ever type or just not an if at all.
Then create radar tower at position of unit death
then in the data editor you will need to get rid of the line thats the limit of the radar tower
and edit it either in data or trigger editor to only show killing unit for triggering player. I dont realy know what you want how many units you have etc and not sure if this all possible but this is what i would try and do ...
I wasnt really sure in the first place but try this. Only reveal unit (unit group hero killer) Then make a trigger ( and a variable called hero killer.) Saying Any unit dies actions get killing unit and put in unit group hero killer ( try and put a timer on this ) for like 5 seconds and it should work
when the trap is triggered you could put the sensor tower on the trap but make it so small you cant see and you cant select it, then hied the line of the radar limit
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Cool so we sorta both worked it out, i hope i helped
ah i see ur point, i dont think u need the unit group any more.
then in the data editor you will need to get rid of the line thats the limit of the radar tower and edit it either in data or trigger editor to only show killing unit for triggering player. I dont realy know what you want how many units you have etc and not sure if this all possible but this is what i would try and do ...
Crazy
I wasnt really sure in the first place but try this. Only reveal unit (unit group hero killer) Then make a trigger ( and a variable called hero killer.) Saying Any unit dies actions get killing unit and put in unit group hero killer ( try and put a timer on this ) for like 5 seconds and it should work
when the trap is triggered you could put the sensor tower on the trap but make it so small you cant see and you cant select it, then hied the line of the radar limit