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If your actor doesn't change at all, then your old actor fails to destroy itself on morph and the new actor fails to create itself.
Check the unit types in the terms (= conditions) being correct that check where you "morph from" or where you "morph to".
If your actor doesn't change at all, then your old actor fails to destroy itself on morph and the new actor fails to create itself.
Check the unit types in the terms (= conditions) being correct that check where you "morph from" or where you "morph to".