First one: Select your group of units and click the unit you want attack.
Second give one unit a behavior, validating if the units attacking and periodical creating search effects that force units within a radius (again via effect) to attack a target you want.
i prefert the first.
(maybe theres a function for that, maybe someone knows, something like target id or stuff)
Here the 2 ways i know:
First one: Select your group of units and click the unit you want attack.
Second give one unit a behavior, validating if the units attacking and periodical creating search effects that force units within a radius (again via effect) to attack a target you want.
i prefert the first.
(maybe theres a function for that, maybe someone knows, something like target id or stuff)