@DaanSterk: Go You have to find the entries for the sound and visual effects, then add events for your ability. Duplicate the event that creates the visual when the Corruption ability is cast (or the behavior is applied) and modify this duplicated entry to point to your ability/behavior.
I've been trying to figure out how this works all day now. I just still don't get it.
Why does it have to be this hard?! *Rages*
I've given my queen the option to 'vomit' on her target, and I'd like to use the whole corruption animation + sound as the casting animation. The problem here is that I don't know how to do this. I've messed around with the actors but I just don't understand how it works. Can anyone help me with this?
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I've been trying to figure out how this works all day now. I just still don't get it.
Why does it have to be this hard?! *Rages*
I've given my queen the option to 'vomit' on her target, and I'd like to use the whole corruption animation + sound as the casting animation. The problem here is that I don't know how to do this. I've messed around with the actors but I just don't understand how it works. Can anyone help me with this?