This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
Every Damage-type effect has a reduction of damage per point of armor. Most attacks have 1 there, most spells have 0.
Furthermore, there's a global "minimum damage" setting that's 1 to default. If left unchanged, no unit can take less than 1 damage to an attack.
Every Damage-type effect has a reduction of damage per point of armor. Most attacks have 1 there, most spells have 0.
Furthermore, there's a global "minimum damage" setting that's 1 to default. If left unchanged, no unit can take less than 1 damage to an attack.