Alright, yeah, I'm an idiot, it works, but now there is another problem. In the tool tip it says:
- 3 Refineries (in red)
3 (in green)
Even though the tool tip box for the constant is blank, a random 3 that isn't even colored red is displayed below the requirement. Is there anyway to make it only say 3 Refineries?
Thank you, but I followed the post that said to do something along these lines:
Greater Than Or Equal (Tooltip: "3 Supply Depots")
Count Unit "Supply Depot" completed
Constant 3
And I still had no constant value to change. I have no idea what I'm doing wrong.
EDIT: WAIT!
I noticed there is a field I can add myself called constant, but it doesn't seem to be directly associated with anything. Will it just affect the field above it? If so I feel like a complete moron. I am going to test it out.
I do not see the constant part. Here is a picture of the requirement for the refinery I made.
I noticed that your tree shows the nodes beneath show, but that's to show the button I believe, not if it is useable or not. I don't want it to disappear if the conditions aren't met, I just want it to be grayed out (which it does fine right now, but it only needs one refinery.) I tried setting it up like that anyways and a constant value did not appear.
Do I go to the actual requirement itself or the place where you can change which requirements the building has under the units build ability? Either way I do not see the constant field. Also, if I wanted to have at least 3 why would I change the value to 2?
I know how you can make buildings require that you have another building, but is there anyway to make it so it requires a certain number of a certain building, say for example, 3 refineries to build a factory?
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@Khalanil1: Go
Alright, it works! Thank you all for your help.
Alright, yeah, I'm an idiot, it works, but now there is another problem. In the tool tip it says:
- 3 Refineries (in red)
3 (in green)
Even though the tool tip box for the constant is blank, a random 3 that isn't even colored red is displayed below the requirement. Is there anyway to make it only say 3 Refineries?
@Kabelkorven: Go
Thank you, but I followed the post that said to do something along these lines:
Greater Than Or Equal (Tooltip: "3 Supply Depots")
Count Unit "Supply Depot" completed
Constant 3
And I still had no constant value to change. I have no idea what I'm doing wrong.
EDIT: WAIT! I noticed there is a field I can add myself called constant, but it doesn't seem to be directly associated with anything. Will it just affect the field above it? If so I feel like a complete moron. I am going to test it out.
@zorbotron: Go
That's the thing, it won't let me. When I right click on use the add node button is grayed out.
I do not see the constant part. Here is a picture of the requirement for the refinery I made. I noticed that your tree shows the nodes beneath show, but that's to show the button I believe, not if it is useable or not. I don't want it to disappear if the conditions aren't met, I just want it to be grayed out (which it does fine right now, but it only needs one refinery.) I tried setting it up like that anyways and a constant value did not appear.
@SnyderGuy: Go
Alright, thanks, but you never explained the constant field. I do not see it in the requirement.
Do I go to the actual requirement itself or the place where you can change which requirements the building has under the units build ability? Either way I do not see the constant field. Also, if I wanted to have at least 3 why would I change the value to 2?
I know how you can make buildings require that you have another building, but is there anyway to make it so it requires a certain number of a certain building, say for example, 3 refineries to build a factory?