Really depending on what you want, but you could add a range check, that distance of attacking and triggering unit is less or more than xx .. That wouldn't stop using eg. hydralisks vs. melees, but it would solve some problems, but depending on what you're trying to do.
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Really depending on what you want, but you could add a range check, that distance of attacking and triggering unit is less or more than xx .. That wouldn't stop using eg. hydralisks vs. melees, but it would solve some problems, but depending on what you're trying to do.