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@Jacemg: Go
Actually, I think the trigger should be "any unit becomes idle" with a location check condition. I'm not sure how "unit attached to region works.
Perhaps ordering a larva to attack a point messes up the AI somehow.
@Jacemg: Go
Actually, I think the trigger should be "any unit becomes idle" with a location check condition. I'm not sure how "unit attached to region works.
@Jacemg: Go
Perhaps ordering a larva to attack a point messes up the AI somehow.