Im just wondering, in the data editor would it be possible to do this by creating the behavior that increases armor, and set a validator on disable that checks if the movement speed is less than a certain value? then just put the behavior on the units?
and you can add a bunch of behaviors for the various intervalls of speed
Im just wondering, in the data editor would it be possible to do this by creating the behavior that increases armor, and set a validator on disable that checks if the movement speed is less than a certain value? then just put the behavior on the units? and you can add a bunch of behaviors for the various intervalls of speed