Increasing map bounderies and textures is unfortunately pretty impossible but there is work arounds: For a bigger map you would need to scale down all units, zoom in the camera, make the camera move slower and increase the texture resolution. For extra textures i've heard DrSuperEvil mention you can assign splat models custom textures, i'm guessing these don't blend well so perhaps try and use them for artificial terrains mostly.
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Increasing map bounderies and textures is unfortunately pretty impossible but there is work arounds: For a bigger map you would need to scale down all units, zoom in the camera, make the camera move slower and increase the texture resolution. For extra textures i've heard DrSuperEvil mention you can assign splat models custom textures, i'm guessing these don't blend well so perhaps try and use them for artificial terrains mostly.