It has to do with the way that the cliff jumper pathing is. I don't know if there's any way to change it... probably a trigger or something you'd have to set up to temporarily change the pathing. I had this issue when I was trying to make a High Templar jump off a cliff but didn't have the Reaper Cliff Jump behaviour in there. So his pathing was the only thing set up for cliff walking and he'd just move around the edge without doing anything.
The cooldown isn't what's causing it, it's the pathing. Might need the trigger to change to ground pathing for 10 seconds then switch back to cliff jumper.
I hope this helps a little?
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@bronzelightning: Go
It has to do with the way that the cliff jumper pathing is. I don't know if there's any way to change it... probably a trigger or something you'd have to set up to temporarily change the pathing. I had this issue when I was trying to make a High Templar jump off a cliff but didn't have the Reaper Cliff Jump behaviour in there. So his pathing was the only thing set up for cliff walking and he'd just move around the edge without doing anything.
The cooldown isn't what's causing it, it's the pathing. Might need the trigger to change to ground pathing for 10 seconds then switch back to cliff jumper.
I hope this helps a little?