When a flying unit goes over for a example a cliff or vice versa, its height automatic changes. Is there a way to turn this off? I want it to stay its flying height without changing if it goes over lower or higher terrian. If not ill have to do a workaround with triggers. =(
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When a flying unit goes over for a example a cliff or vice versa, its height automatic changes. Is there a way to turn this off? I want it to stay its flying height without changing if it goes over lower or higher terrian. If not ill have to do a workaround with triggers. =(