-Interceptor and most of the doodads are missing ATTACHMENT POINTS so using the DRAG BOX will not automatically select them.
Wrong, interceptor has 9 attachment points, including all important ones like center, origin, overhead
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Using site operations require attachment points anyway as far as I know
Not necessarily. You can attach an actor to another one, without specifying an attachment point; this works almost like attached to "origin". Then you can use Local Offset and Explicit Rotation site operations to position the actor the way you like.
Wrong, interceptor has 9 attachment points, including all important ones like center, origin, overhead
Not necessarily. You can attach an actor to another one, without specifying an attachment point; this works almost like attached to "origin". Then you can use Local Offset and Explicit Rotation site operations to position the actor the way you like.