You can start timers in your actor events, just use 2 timers, one starts at actor creation and fades out the unit. When it expires, fade in the unit and start the other timer. When this one expires, fade out unit again and start first timer etc etc...
You can check for the timer name by adding a term - timer name
You can start timers in your actor events, just use 2 timers, one starts at actor creation and fades out the unit. When it expires, fade in the unit and start the other timer. When this one expires, fade out unit again and start first timer etc etc...
You can check for the timer name by adding a term - timer name