It detects my 1280x1024 as 1280x960 from time to time(precise and fast). Also, if I move the mouse rapidly while calculating, I got results like 462x363 or 89x63 (precise). The mouse disappears while determining, and if I don't move the mouse, I don't get any result at all. Also, from time to time, I got: 00:04:22.94 Trigger Error in 'lib0E15B1AE_gt_GetMousePos_Func': Divide by zero 00:04:32.50 Trigger Error in 'lib0E15B1AE_gt_GetMousePos_Func': Divide by zero
All of this in Windowed (Fullscreen). In Fullscreen, it seems to always detect correctly, Windowed with varying window sizes seems to be problematic as well, similar problems to Windowed (Fullscreen).
It detects my 1280x1024 as 1280x960 from time to time(precise and fast). Also, if I move the mouse rapidly while calculating, I got results like 462x363 or 89x63 (precise). The mouse disappears while determining, and if I don't move the mouse, I don't get any result at all. Also, from time to time, I got:
00:04:22.94 Trigger Error in 'lib0E15B1AE_gt_GetMousePos_Func': Divide by zero
00:04:32.50 Trigger Error in 'lib0E15B1AE_gt_GetMousePos_Func': Divide by zero
All of this in Windowed (Fullscreen). In Fullscreen, it seems to always detect correctly, Windowed with varying window sizes seems to be problematic as well, similar problems to Windowed (Fullscreen).