The best thing I can think of for this is to write a function using a switch action with conditions for each possible (or desired) key press. It would be a bit tedious to write but it should work. Use a Key preset for a parameter, and have the switch depend on that key. Then go through a condition for each and every key, returning the string value you want.
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The best thing I can think of for this is to write a function using a switch action with conditions for each possible (or desired) key press. It would be a bit tedious to write but it should work. Use a Key preset for a parameter, and have the switch depend on that key. Then go through a condition for each and every key, returning the string value you want.