Have a switch turn on when a player presses down the left control button and off when he releases the button ("presses button up.") Then in your "dialog item was clicked" trigger, check if said switch is ON. If yes, show your option thingy. Else whatever happens with a normal left click.
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Have a switch turn on when a player presses down the left control button and off when he releases the button ("presses button up.") Then in your "dialog item was clicked" trigger, check if said switch is ON. If yes, show your option thingy. Else whatever happens with a normal left click.