There is an event that will trigger when the amount of minerals a player has changes, and you can get the player number for the triggering player, but beyond that, Fr0d0b0ls0n's algorithm will do what you need.
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@fr0d0b0ls0n: Go
There is an event that will trigger when the amount of minerals a player has changes, and you can get the player number for the triggering player, but beyond that, Fr0d0b0ls0n's algorithm will do what you need.