it doesn't work at all... can you be more precise please...
It goes like this:
Event: Unit - Hydralisk [133.27, 94.45] takes Fatal or Non-Fatal Any damage (from Any effects)
Condition: ((Unit type of Hydralisk [133.27, 94.45]) Life Starting Amount) <= 20.0
Actions
General - If (Conditions) then do (Actions) else do (Actions)
If
Then
Else
Unit - Hide Hydralisk [133.27, 94.45]
Thanks for the tips folks...
Well I want to created a unit (Hydralisk). When the hydralisk takes 80% of damage I want him to hide. The goal here is to make my unit disapear before it dies.
it doesn't work at all... can you be more precise please... It goes like this: Event: Unit - Hydralisk [133.27, 94.45] takes Fatal or Non-Fatal Any damage (from Any effects) Condition: ((Unit type of Hydralisk [133.27, 94.45]) Life Starting Amount) <= 20.0 Actions General - If (Conditions) then do (Actions) else do (Actions) If Then Else Unit - Hide Hydralisk [133.27, 94.45] Thanks for the tips folks...
Well I want to created a unit (Hydralisk). When the hydralisk takes 80% of damage I want him to hide. The goal here is to make my unit disapear before it dies.
Thanks for the tips folks