Prior to taking a screenshot from the Cutscene editor you could set the background from teal to black, then do Color (Black) To Alpha or whichever the background could be Teal color to Alpha but it should be based on the general colors, if it appears semi-transparent you could further change 'Levels' of the alpha channel to make the remaining model not transparent at all. Then greyscale, increase contrast/brightness, compare with some of the existing wireframes.
That is actually a good idea, I may have to do such things in the future as well!
Thanks But doesn't the Wierframe need to be Gray all the color on the Unit So Can I just use 3DSMAX where I have the Model just paint it Gray and there is no Background there and use it as Wier Frame? Will That work? Then I can Convert it to DDS in Photoshop... I will Attach a Picture see if this Will Work...
If not textured, you will lose of the details that can be seen on the wireframe, perhaps is better to do it from a textured model
Prior to taking a screenshot from the Cutscene editor you could set the background from teal to black, then do Color (Black) To Alpha or whichever the background could be Teal color to Alpha but it should be based on the general colors, if it appears semi-transparent you could further change 'Levels' of the alpha channel to make the remaining model not transparent at all. Then greyscale, increase contrast/brightness, compare with some of the existing wireframes.
That is actually a good idea, I may have to do such things in the future as well!
If not textured, you will lose of the details that can be seen on the wireframe, perhaps is better to do it from a textured model