I'm looking how to edit the textures that make up the variance of cliffs.. I've done it before as to make castle walls (uniform cliff textures) using manmade cliff Zhakul'Das.. I've forgotten exactly what I did and if anyone knows, please pass on the info! =)
I seem to recall "deleting" textures from the list of variant models.. But I have no idea how I did got it to work..
I'm looking how to edit the textures that make up the variance of cliffs.. I've done it before as to make castle walls (uniform cliff textures) using manmade cliff Zhakul'Das.. I've forgotten exactly what I did and if anyone knows, please pass on the info! =)
I seem to recall "deleting" textures from the list of variant models.. But I have no idea how I did got it to work..
http://i50.tinypic.com/34i4ndw.jpg - You will see the cliff textures load the same one every time, instead of being varied..
Thanks for any help!