Make sure the unit is flagged as "Under Construction", which is done in the respective construction Behavior.
You mention a Photon Cannon - a structure - and then a Siege Tank - a unit. The problem can be tied to structures only. Have you checked this? Perhaps something was lost when you duplicated the unit, actors, etc. Or perhaps you are using an incorrect Trigger Event? IIRC there's an Event specifically for buildings/structures.
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@Darchon82: Go