You should launch your missile by persistent effect rather than just target.
Something like this:
Ability -> Persistent "TARGET" -> launch missile "LAUNCH"
code for persistent will be:
HOLY SH\\
if i use source unit as launch point (which is necessary to use action actor) then all my plan explodes >.< ok now i cant get how to make simple rocket too :X
You should launch your missile by persistent effect rather than just target.
Something like this:
Ability -> Persistent "TARGET" -> launch missile "LAUNCH"
code for persistent will be:
also throw driver and etc
EDIT:
HOLY SH\\ if i use source unit as launch point (which is necessary to use action actor) then all my plan explodes >.< ok now i cant get how to make simple rocket too :X