Thanks for the help ^_^ I've done 2 more units since then. If anybody has any tips on texturing a model id appreciate any help you can give. Currently I paint it while doing my highpoly version in mudbox but i must do something wrong because some areas artifact on me regardless of what i change. The UV's aren't overlapping and i get them as close to no distortion as i can, and the models are like 98% quads >_<
You were right Zolden! Thanks, but I'm clueless to as what went wrong. Apparently my desktop was screwing with it when i was saving or something. Had to use my laptop to save it, but i did the exact same thing that i did on the desktop >_<. So maybe just a freak thing ?
I made a model and checked it out in game before i rigged it and animated it. There wasn't any issues. After it was finished when i put it back into the game it looks normal except when the model faces north. It acts like it has a green emissive glow. I have redone my normal spec and diffuse and it all seems fine. Just when it faces north :(. Do any of you have an idea to what might be wrong?
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Thanks for the help ^_^ I've done 2 more units since then. If anybody has any tips on texturing a model id appreciate any help you can give. Currently I paint it while doing my highpoly version in mudbox but i must do something wrong because some areas artifact on me regardless of what i change. The UV's aren't overlapping and i get them as close to no distortion as i can, and the models are like 98% quads >_<
You were right Zolden! Thanks, but I'm clueless to as what went wrong. Apparently my desktop was screwing with it when i was saving or something. Had to use my laptop to save it, but i did the exact same thing that i did on the desktop >_<. So maybe just a freak thing ?
I made a model and checked it out in game before i rigged it and animated it. There wasn't any issues. After it was finished when i put it back into the game it looks normal except when the model faces north. It acts like it has a green emissive glow. I have redone my normal spec and diffuse and it all seems fine. Just when it faces north :(. Do any of you have an idea to what might be wrong?