I'm not entirely sure what you mean.... If you use "if then else" you could just make a condition
(Difficulty level for player (<Player Number>)) == <Difficulty>
I'm not sure if that helps at all...but I'm afraid I don't entirely understand your question.
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@n7Downside: Go
I'm not entirely sure what you mean.... If you use "if then else" you could just make a condition (Difficulty level for player (<Player Number>)) == <Difficulty>
I'm not sure if that helps at all...but I'm afraid I don't entirely understand your question.