It is possible to overlay the chat area with a UI element as well, which will prevent users from reading their messages. This might of course not be an option for you but it is possible.
What kind of UI element could I use? Leaderboard, boss bar (maybe?). Anything else?
Is it possible to set the leaderboard at a higher layer priority (for lack of a better expression) so that it *covers* text, instead of being covered by it?
ok but why would anyone want to disable chat and make it even not visible in message log?! (you could just disable the msg log, i think its possible)
i can understand if you want to create an own chat frame or smth, but completly disallowing chat makes no sense to me.
I thought it would be neat if players could only communicate within a certain distance of each other (like real life). Later they could get radios or something.
@TacoT: Go
Bump.
Bump for more ideas.
@TacoT: Go
Any other ideas? I really want to make this work.
@TacoT: Go
Also, I noticed when I type in a cheat code, it doesn't say
[All] Local User: iamironman
it says
CHEAT Local User: iamironman
Do other players see that? If not, then could it be possible to turn all input into cheats?
What kind of UI element could I use? Leaderboard, boss bar (maybe?). Anything else?
Is it possible to set the leaderboard at a higher layer priority (for lack of a better expression) so that it *covers* text, instead of being covered by it?
If you're only clearing it, players could just check the message log.
Is there a way to disable the message log, or anyone else have chat-disabling ideas?
I thought it would be neat if players could only communicate within a certain distance of each other (like real life). Later they could get radios or something.
Communication
@Fellius: Go
Indeed. :O
Is anyone aware whether this is possible or not?