I'm a novice editor, I'm going to make a suggestion tho, just don't expect it to work.
Try limiting the periodic effect. Using the rain trigger as an example..
On map initialization turn the rain trigger off. Then, have a unit enters region trigger that turns the periodic trigger on. Then a unit exits region to turn it off again.
This way that trigger only fires it's periodic check when neccessary.
I imagine this method could be applied to a few other periodic triggers you may have.
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Hmm.. How long do you have the map loaded up before the errors start to show?
I'm a novice editor, I'm going to make a suggestion tho, just don't expect it to work.
Try limiting the periodic effect. Using the rain trigger as an example..
On map initialization turn the rain trigger off. Then, have a unit enters region trigger that turns the periodic trigger on. Then a unit exits region to turn it off again.
This way that trigger only fires it's periodic check when neccessary. I imagine this method could be applied to a few other periodic triggers you may have.