This method works for me and should work for you, never bothered to check if it influences xp gains but it certainly worked on keeping proper kill tracking. The central idea is how to tag your missiles with a 'killtocaster' behavior, I used a search effect but the trick was I believe to ensure there was a 0.01 time dif between the launch and the search so that the missile had time to be born.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
@RahnSCII: Go
http://forums.sc2mapster.com/development/data/12096-proper-kill-credit-vs-targetless-missiles/
This method works for me and should work for you, never bothered to check if it influences xp gains but it certainly worked on keeping proper kill tracking. The central idea is how to tag your missiles with a 'killtocaster' behavior, I used a search effect but the trick was I believe to ensure there was a 0.01 time dif between the launch and the search so that the missile had time to be born.