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@Pokemeplx: Go
It's probably linked to your use of the Last Attacker function, since it is returning player 16 (who cannot exist in a map) it must not be defined yet.
Try and rewire your trigger to work around that.
Edit: Try this out, it should work correctly.
Donate Events Unit - Command Center [124.50, 127.50] is attacked Local Variables Conditions Actions General - If (Conditions) then do (Actions) else do (Actions) If ((Triggering unit) Life (Percent) (Current)) <= 25.0 Then Unit - Change ownership of (Triggering unit) to player (Owner of (Attacking Unit)) and Change Color Unit - Set Command Center [124.50, 127.50] Life (Percent) to 100.0 Else
@Pokemeplx: Go
It's probably linked to your use of the Last Attacker function, since it is returning player 16 (who cannot exist in a map) it must not be defined yet.
Try and rewire your trigger to work around that.
Edit: Try this out, it should work correctly.