- Join Date: 6/15/2010
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Variable - Set CTBRange = (Real((Value of Abilities rangeCheckLink "Range[0]" for player Any Player)))
Don't use Any Player. Specify a player whenever working with catalogs, it's a good rule of thumb as you manipulate catalogs in a per-player basis.
You can see how to grab various catalog values by going into the data editor and clicking the 01010 with the hex string button (View Raw Data), it can be faster than going through import's show reserved XML.
e.g. UI - Display (Text((Value of Abilities "Blink" "Range[0]" for player 1))) for (All players) to Subtitle area
Works fine. I used Value field and didn't quote Range[0], just entered it in manually. I also pressed enter. XD
Know when a value is an array or not can be figured out by adding fields to the entry and seeing if it accepts multiple values. In raw view, arrays look something like (1|2|3|4|5), [0] being 1, [4] being 5.
Last edited by _ForgeUser4553029: Sep 5, 2010