Hey folks, looking to get more feedback about thsi game and possibly play some games! Also, if anyone would be so kind as to publish on EU, please contact me!
Hi there. I'm approaching the release version of my map Snipers 2.0. The beta is published on NA, just search "snipers" (searching "Snipers 2.0" doesn't work for some reason . . . !) The map is, of course, inspired by the BW original, but with some new features. Bullets are colliding projectiles and there are four sniper classes to choose from catering to different playstyles. Also, every class has a knife attack (so keep your distance or surprise your foe)!
This is my first map on the SC2 editor, so I wanted to make a relatively simplistic map. I loved the original to bits (Shout out to Elite Snipers!), so this was a natural choice. As I got more and more immersed in making the game, I went much deeper into the editor than I had originally planned. Now we're here!
Hope you enjoy it!
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Hey folks, looking to get more feedback about thsi game and possibly play some games! Also, if anyone would be so kind as to publish on EU, please contact me!
@AnOddRadish: Go
grenegg beat me to it. but yes, it's snipers 2.0!
@AnOddRadish: Go
I'd love to - but I'm out in the country at the moment so I have a no-good connection! :( Maybe check looking for custom games or ask a friend?
Hi there. I'm approaching the release version of my map Snipers 2.0. The beta is published on NA, just search "snipers" (searching "Snipers 2.0" doesn't work for some reason . . . !) The map is, of course, inspired by the BW original, but with some new features. Bullets are colliding projectiles and there are four sniper classes to choose from catering to different playstyles. Also, every class has a knife attack (so keep your distance or surprise your foe)!
This is my first map on the SC2 editor, so I wanted to make a relatively simplistic map. I loved the original to bits (Shout out to Elite Snipers!), so this was a natural choice. As I got more and more immersed in making the game, I went much deeper into the editor than I had originally planned. Now we're here!
Hope you enjoy it!