Uncertain on whether I should move this to the melee forum or not. I shall apply the theory of ignoring the problem so as to assume it no longer exists.
In regards to actual feedback: I've got nothing to give in terms of balance, but in terms of aesthetics...
I love the general theme of the map. Lighting works well too. It definitely looks 'lagoon'-like. Also love the originality you've demonstrated with your really well visible shallow-deep water transition near the top and bottom expos. Experience tells me that pro melee players might have problems with such a dark lighting and theme as it's hard on the eye in serious matches, though.
Even though I like the general theme, the map feels 'unfinished'. There's just a general lack of stuff. Looking at this specific picture, I can point out that the waterfall on the left looks alright but ends way too sudden, the alcove above it seems completely bland, the main and natural need some SERIOUS texture work and all cliffs in the middle of the map seem really empty - for as far as there are doodads there, they don't work together very well and the end result just doesn't look impressive. Also, your map's borders are completely empty and ugly as hell. These borders are your salvation for creativity; they allow you to go crazy and pretty stuff up without influencing gameplay - use the opportunity!
My overall advice would be to basically just 'spend more time' on the map. It looks terrific for a WIP, but I'm sure that if you'd be willing to spice everything up a bit you could make it a lot cooler.
Uncertain on whether I should move this to the melee forum or not. I shall apply the theory of ignoring the problem so as to assume it no longer exists.
In regards to actual feedback: I've got nothing to give in terms of balance, but in terms of aesthetics...
I love the general theme of the map. Lighting works well too. It definitely looks 'lagoon'-like. Also love the originality you've demonstrated with your really well visible shallow-deep water transition near the top and bottom expos. Experience tells me that pro melee players might have problems with such a dark lighting and theme as it's hard on the eye in serious matches, though.
Even though I like the general theme, the map feels 'unfinished'. There's just a general lack of stuff. Looking at this specific picture, I can point out that the waterfall on the left looks alright but ends way too sudden, the alcove above it seems completely bland, the main and natural need some SERIOUS texture work and all cliffs in the middle of the map seem really empty - for as far as there are doodads there, they don't work together very well and the end result just doesn't look impressive. Also, your map's borders are completely empty and ugly as hell. These borders are your salvation for creativity; they allow you to go crazy and pretty stuff up without influencing gameplay - use the opportunity!
My overall advice would be to basically just 'spend more time' on the map. It looks terrific for a WIP, but I'm sure that if you'd be willing to spice everything up a bit you could make it a lot cooler.