Ironically enough, this is a question that probably belongs in the trigger forums moreso than here. To create a random terrain, you need to set a buttload of variables and perform a lot of triggering using arrays and more mathematical gizmo. I'll move your thread for you.
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Ironically enough, this is a question that probably belongs in the trigger forums moreso than here. To create a random terrain, you need to set a buttload of variables and perform a lot of triggering using arrays and more mathematical gizmo. I'll move your thread for you.