Probably. Data editing allows you to do virtually any thing with models. You might run into a problem if decal models themselves are hardcoded to always stick to the floor (something I don't know for sure), but I do not think this is the case.
Edit: Do not mind the picture, it's for FAQ purposes.
It's still not possible through normal means. Raising the doodad doesn't work because decals automatically attach themselves to the terrain they're situated on - try placing a Terran Tarmac on a cliff and you'll notice what I mean.
Like I said earlier though, it is definitely possible with data editing. It wouldn't surprise me if you could simply create a new doodad and give it the decal model so it should be raisable without any problems.
This is because they automatically attach themselves to the floor, similar to the Terran/Protoss Tarmac doodads. I don't think there's an easy fix, but it should be doable with some data-editing.
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Probably. Data editing allows you to do virtually any thing with models. You might run into a problem if decal models themselves are hardcoded to always stick to the floor (something I don't know for sure), but I do not think this is the case.
Edit: Do not mind the picture, it's for FAQ purposes.
It's still not possible through normal means. Raising the doodad doesn't work because decals automatically attach themselves to the terrain they're situated on - try placing a Terran Tarmac on a cliff and you'll notice what I mean.
Like I said earlier though, it is definitely possible with data editing. It wouldn't surprise me if you could simply create a new doodad and give it the decal model so it should be raisable without any problems.
This is because they automatically attach themselves to the floor, similar to the Terran/Protoss Tarmac doodads. I don't think there's an easy fix, but it should be doable with some data-editing.