I want the player to be able to build buildings, which (for now) do nothing but spawn a unit every X seconds. I created a trigger which will spawn units every 15 seconds at any unit on the map that the player controls. I now want it to only create a unit at every (specific i.e. Gateway) building the player has on the map instead.
is it possible to create an arbitrary unit (let's say a Zealot) in a periodically interval (for example every 5 seconds) at the position of a building that the player created? So far i can only create a unit at a specific point (that i created before) or at the position of a unit that is initially placed but not at player created units.
Greetz
Error Ash
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Thank you very much!
@ZeroAme: Yea i am working on something like Castle Fight (popular WC3 map), but i will try to make it play a little different :)
Maybe my explanation wasn't clear enough:
I want the player to be able to build buildings, which (for now) do nothing but spawn a unit every X seconds. I created a trigger which will spawn units every 15 seconds at any unit on the map that the player controls. I now want it to only create a unit at every (specific i.e. Gateway) building the player has on the map instead.
See the trigger i got in the screenshot.
Any ideas?
Hi,
is it possible to create an arbitrary unit (let's say a Zealot) in a periodically interval (for example every 5 seconds) at the position of a building that the player created? So far i can only create a unit at a specific point (that i created before) or at the position of a unit that is initially placed but not at player created units.
Greetz Error Ash