I'd give all loot an autocast ability like the items in the campaign. You get close to them, they'll cast.
Then you have a trigger, which does something like
Event - Any unit uses ItemProximity
Action - Order Triggering Ability Target Unit to (Smart Command) Triggering Unit
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I'd give all loot an autocast ability like the items in the campaign. You get close to them, they'll cast.
Then you have a trigger, which does something like
Event - Any unit uses ItemProximity
Action - Order Triggering Ability Target Unit to (Smart Command) Triggering Unit