Is there currently a way to create a Turn-based style of game-play? Say it's 6 players v computers in a UMS-style rpg, each turn players are awarded with such and such points. The points can be spent on moving, using skills, resources etc. i.e. I get 5 points, I move 3 spaces, and attack twice. Feasible?
Thanks for the help with the water levels in the last post~ worked perfectly =)
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Is there currently a way to create a Turn-based style of game-play? Say it's 6 players v computers in a UMS-style rpg, each turn players are awarded with such and such points. The points can be spent on moving, using skills, resources etc. i.e. I get 5 points, I move 3 spaces, and attack twice. Feasible?
Thanks for the help with the water levels in the last post~ worked perfectly =)