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Another one to try then is:
Event:
Unit loads cargo
Condition:
Triggering unit = bunker Unit type of Triggering cargo unit = marine
Action:
Modify bunkerMarines + 1
Try the function - Transport property of unit - that might work
Another one to try then is:
Event:
Unit loads cargo
Condition:
Triggering unit = bunker
Unit type of Triggering cargo unit = marine
Action:
Modify bunkerMarines + 1
Try the function - Transport property of unit - that might work