Well I've been making my map spending a few hours every few days on it, but I have yet to find a way an easier way to recreate the command card than making a button for each spot on the original command card and mapping a key to each of these and then giving the unit what ever order is in that slot.
There's also a problem i might run into if I can't find the equivalent of warcraft 3's getlocalplayer().
I noticed that triggers seem to run locally if they fulfill certain requirements but is there any way to know of these requirements?
-edit
The delay introduced from playing on b.net is insane, there must be a way to initiate certain things locally. Some thing as simple as opening up an interface takes .3 seconds
Well I've been making my map spending a few hours every few days on it, but I have yet to find a way an easier way to recreate the command card than making a button for each spot on the original command card and mapping a key to each of these and then giving the unit what ever order is in that slot.
There's also a problem i might run into if I can't find the equivalent of warcraft 3's getlocalplayer(). I noticed that triggers seem to run locally if they fulfill certain requirements but is there any way to know of these requirements?
-edit The delay introduced from playing on b.net is insane, there must be a way to initiate certain things locally. Some thing as simple as opening up an interface takes .3 seconds