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@Crockeo: Go
have 2 triggers with this events: "unit enters region" and "unit leaves region"
"add triggering unit to unit group" and "remove triggering unit from unit group"
To give the units money create a trigger with the following event: "periodic event" Every 15 seconds
Then something like that:
If unit is in unit group then if unit 2 is in unit group then else give player 100 minerals and 100 gas
@Crockeo: Go
have 2 triggers with this events: "unit enters region" and "unit leaves region"
"add triggering unit to unit group" and "remove triggering unit from unit group"
To give the units money create a trigger with the following event: "periodic event" Every 15 seconds
Then something like that: