so I'm back from spain and continued working on the project.
Actually I'm doing some new textures for the UI and also working on skillsystem and combatsystem concepts.
Here a new terrain screenshot for you guys so that we have something new to show.
On the screenshot you can see the tempel area which is is second region you will play in. It contains some spots where terrans excavating some relicts (more infos to come since hardly affecting the story)
I didn't spend time yet in working out the different classes, but I have some ideas on mind, so that this won't a common rpg.
The story parts I released are short, actually the resources thing etc. is just a background text about the planet you will play on.
I deffinitly will add alot to the story , it's hard to create something that doesn't is in someparts related to cliches , but I try to do my best.
The multiplayer part is just for up to 3 players, so it's easier for me to balance and of course for the player to experience the world me and my team created. Due to the small number of players we have the chance to create awesome missions with a lot of tactical touches.
My priority at the moment is finishing the inventory/equipment system. I hope I can present some more previews of the inventory this weekend :)
so I'm back from spain and continued working on the project.
Actually I'm doing some new textures for the UI and also working on skillsystem and combatsystem concepts.
Here a new terrain screenshot for you guys so that we have something new to show.
On the screenshot you can see the tempel area which is is second region you will play in. It contains some spots where terrans excavating some relicts (more infos to come since hardly affecting the story)
@Hartgarde: Go
hehe, sry if you got my replay wrong :P
I am thankful for anykind of feedback
I updated the first post with some screenshots and a preview video.
I didn't spend time yet in working out the different classes, but I have some ideas on mind, so that this won't a common rpg.
The story parts I released are short, actually the resources thing etc. is just a background text about the planet you will play on.
I deffinitly will add alot to the story , it's hard to create something that doesn't is in someparts related to cliches , but I try to do my best.
The multiplayer part is just for up to 3 players, so it's easier for me to balance and of course for the player to experience the world me and my team created. Due to the small number of players we have the chance to create awesome missions with a lot of tactical touches.
My priority at the moment is finishing the inventory/equipment system. I hope I can present some more previews of the inventory this weekend :)
lg Schurke
wanted to push this thread :O
I did some work on this project, u still can check out the link in the 1. Post
Some feedback would be nice :)
Here I want to present my SC2 project.
I frquently update the thread on hiveworkshop, so take a look and may give some feedback
Power of Chaos
LG Schurke
Edit: I added some screenshots and a preview video :)
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