y, had maked work like that perfectly but none of Fog Visibility options work. It feels like this feature not fixed right for visibility. Need other option.
Hmm, was thinking of making like Automated Refinery display resources gain. But seems dont know how to make it now... Had maked it with Data Actors but you can see it through Fog Of War.
So need to make trigger that would display when building produces resouce. Help?
@DrSuperEvil: Go
y, had maked work like that perfectly but none of Fog Visibility options work. It feels like this feature not fixed right for visibility. Need other option.
Hmm, was thinking of making like Automated Refinery display resources gain. But seems dont know how to make it now... Had maked it with Data Actors but you can see it through Fog Of War.
So need to make trigger that would display when building produces resouce. Help?
How to get from:
Unit - Any Unit attribute points changed
A triggering Unit? Because after that it make a text tag at position of Used Behavior at Triggering Unit location.