If you are using my script to import m3 models, than you need to know that I never tested this on model from WoW
Secondly, the textures need to be in a specific location as stated in one of my tutorials, because I don't like moving arount the textures after I exported the stuff from HotS or SC2
There are nice import scripts for max that nicly support the m2 model format opted by World of Warcraft.
T.
It sounds like he's trying one of the few models that doesn't work with the m3 import. I had this issue with models like gates and doors. I think the cow model also had this issue. In which case he should try the m2 import method. Also keep in mind that the m2 import does not work with some of the WoD models as the skins are set up slightly different and it can't recognize them.
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It sounds like he's trying one of the few models that doesn't work with the m3 import. I had this issue with models like gates and doors. I think the cow model also had this issue. In which case he should try the m2 import method. Also keep in mind that the m2 import does not work with some of the WoD models as the skins are set up slightly different and it can't recognize them.