OK. I created a simple box in 3ds max. I made a .dds material type and set the Diffuse button to bitmap and then chose my dds.
The model looks good and exports.
I am using Ladiks MPQ editor to add my files to my sc2 map.
I put the .m3 model in the same path as the .dds but I still cant get any textures on my model?
Ideas?
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Nevermind i figured it out.. lol im gay
OK. I created a simple box in 3ds max. I made a .dds material type and set the Diffuse button to bitmap and then chose my dds. The model looks good and exports.
I am using Ladiks MPQ editor to add my files to my sc2 map.
I put the .m3 model in the same path as the .dds but I still cant get any textures on my model?
Ideas?