I understand the desire to create new and exciting features and using the sc2 engine to its full potential but i think SmashTV was so awesome you could probably replicate it and still get high popularity. Perhaps WASD movement isn't necessary at this stage, no need to scrap an entire project over such a small feature..
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I understand the desire to create new and exciting features and using the sc2 engine to its full potential but i think SmashTV was so awesome you could probably replicate it and still get high popularity. Perhaps WASD movement isn't necessary at this stage, no need to scrap an entire project over such a small feature..