Got 2 problems w/ your original data from Recursive_Chain_Lightning.SC2Map. I only fixed one of them.
1) When the caster dies while the chain lightning is still going, the chain becomes infinite until it can no longer get units within its search radius. I fixed this by adding "Caster is not Dead" validator on Chain Lightning (Set)
2) Sometimes when chain lightning kills a unit, the counter breaks and the chain lightning just ends w/ 2 additional chains branching off other units. No idea how to fix this one.
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Got 2 problems w/ your original data from Recursive_Chain_Lightning.SC2Map. I only fixed one of them.
1) When the caster dies while the chain lightning is still going, the chain becomes infinite until it can no longer get units within its search radius. I fixed this by adding "Caster is not Dead" validator on Chain Lightning (Set)
2) Sometimes when chain lightning kills a unit, the counter breaks and the chain lightning just ends w/ 2 additional chains branching off other units. No idea how to fix this one.