Well, I made their sight = 100, but that didn't change anything. Is that what you mean by giving them vision of the entire map? If I leave, they go back to their position they were told to attack. I have not tried SansRegret's suggestion of attacking a point instead yet, though.
Edit: No luck with Target Point either. They just go to that point and sit there. Is it possible to make a point move and follow a unit or something like that?
There is a hard-coded limit to unit sight (it's somewhere around 30). If you give them more than that, they will end up with a much smaller range in game (somewhere around 8, I think). Basically, increasing the sight beyond the limit causes it to revert to a default value.
So if you set the Zombie's sight to 100, it still probably can't see the target (let's also not forget that even if they were in sight range, there's no guarantee that their site isn't being blocked by cliffs or other obstacles).
Try using the "Auto-Reveal Region" action, and apply it to the entire map.
The Attack ability requires that your target is visible. If the target ceases to be visible while the attack is going on, they will just try to follow it to its last known position. This could explain why they aren't following the target.
Give the Zombies vision of the entire map and see if that helps.
The action will look something like this:
"Unit - Order all Units in (Any units in AttackRegion owned by Any Player matching Excluded: Missile, Dead, Hidden with at most Any Amount) to (Attack [target]) (Replace Existing Orders)
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There is a hard-coded limit to unit sight (it's somewhere around 30). If you give them more than that, they will end up with a much smaller range in game (somewhere around 8, I think). Basically, increasing the sight beyond the limit causes it to revert to a default value.
So if you set the Zombie's sight to 100, it still probably can't see the target (let's also not forget that even if they were in sight range, there's no guarantee that their site isn't being blocked by cliffs or other obstacles).
Try using the "Auto-Reveal Region" action, and apply it to the entire map.
The Attack ability requires that your target is visible. If the target ceases to be visible while the attack is going on, they will just try to follow it to its last known position. This could explain why they aren't following the target. Give the Zombies vision of the entire map and see if that helps.
Double click the line that says "Order with No Target" and change it to "Order Targeting Unit" You should be able to select Attack then.
Look for the "Issue Order to Unit Group Function"
The action will look something like this: "Unit - Order all Units in (Any units in AttackRegion owned by Any Player matching Excluded: Missile, Dead, Hidden with at most Any Amount) to (Attack [target]) (Replace Existing Orders)