I have been investigating the thing with using Triggering Player in the event, by the way and it's quite funny:
The value of Any Player is -1, so giving -1 to the event as a parameter will have the same effect.
Since Triggering Player is invalid when used in events it returns an error code, which is, coincidentally also -1 (that's a normal thing to do in programming when you're using the 0 already).
So it only works because it isn't supposed to work :]
Alright, so what exactly doesn't work? Both of the triggers shown or only the right one?
Also, try adding a new action to the trigger(s) that don't work. A simple action like Display Text Message, just to see whether the error lies in the Event/Condition or the Actions.
PS: Also, when you use a checkbox you probably have to change
Dialog - Any Dialog Item is Clicked by Player Any Player
to
Dialog - Any Dialog Item is Checked by Player Any Player
PLEASE DO NOT STEAL THIS CODE. I PLAN TO RELEASE IT WHEN FINISHED BUT UNTIL THEN I DONT WANT SOMEONE RELEASING IT BEFORE ME! Please be kind.
Who'd want to steal a small piece of simple code which doesn't even work?:D
Anyway, you can't use (Triggering Player) in the event.
Switch it to (Any Player) or to a certain player. But (Triggering Player) is a so-called Event-response. It can be used in actions, as a response to the event that triggered the trigger.
I have been investigating the thing with using Triggering Player in the event, by the way and it's quite funny:
The value of Any Player is -1, so giving -1 to the event as a parameter will have the same effect.
Since Triggering Player is invalid when used in events it returns an error code, which is, coincidentally also -1 (that's a normal thing to do in programming when you're using the 0 already).
So it only works because it isn't supposed to work :]
Alright, so what exactly doesn't work? Both of the triggers shown or only the right one?
Also, try adding a new action to the trigger(s) that don't work. A simple action like Display Text Message, just to see whether the error lies in the Event/Condition or the Actions.
PS: Also, when you use a checkbox you probably have to change
Dialog - Any Dialog Item is Clicked by Player Any Player
to
Dialog - Any Dialog Item is Checked by Player Any Player
Who'd want to steal a small piece of simple code which doesn't even work? :D
Anyway, you can't use (Triggering Player) in the event.
Switch it to (Any Player) or to a certain player. But (Triggering Player) is a so-called Event-response. It can be used in actions, as a response to the event that triggered the trigger.