Mover are what your unit find their pathing. For example a unit with air mover will find the shortest route by air and go there (your case). Land mover will try to find the route unaffected by cliff , other unit, building etc... (like an scv)
Collide define how the unit collide with each other, and generally does not affect how unit find their pathing.
Plane Array define which kind of weapons can hit the unit (Air/ Ground)
@Kueken531: Go
Mover are what your unit find their pathing. For example a unit with air mover will find the shortest route by air and go there (your case). Land mover will try to find the route unaffected by cliff , other unit, building etc... (like an scv)
Collide define how the unit collide with each other, and generally does not affect how unit find their pathing.
Plane Array define which kind of weapons can hit the unit (Air/ Ground)